Friday, March 9, 2012

Dead People

Okay, so recently I've come across the Mass Effect series. Which is a popular RPG/Third-Person shooter that has been out for a hell of a long time but for whatever reason i've neglected it as a popular title since I even got an xbox. That's beside the point. My point being is that I really really like these games. Like, I don't understand how they never stood out to me. They're based around the idea that every decision you make influences events in the next game, meaning you can import whatever the hell you want from the first game, live up to the consequences in the second and inevitably do the same in the third. You take the role of John Shepard, or in my case, Schuyler Shepard and your goal is to purge the galaxy of the sentian robot race known as the Reapers. Perhaps it's a good thing that I have just recently gotten into the games because the third and final installment of the game has been released...three days ago, yes. I geniunely got close to the characters and actually was on the brink of tears at some parts. For example; The Quarian engineer Tali (The one with the hearts around her head in the above picture) wanted me to stop a race of robotic people who her people had created from becoming self-reliant again. And of course, I went against her people as I thought them to be a bunch of assholes. Now, keep in mind Tali had been around since the first game for me, and I actually knew a lot about her. As the robots shot down her people's ships at my decision, she took off her mask and killed herself by jumping off a nearby cliff. What the FUCK kind of game does that? I'll tell you what, a game with balls. I think that many games these days just don't have the stones to kill off main characters. It's become some sort of taboo, as if fans will get really angry if that were to happen. Let me tell you what, I would've been perfectly happy with the death of Master Chief in Halo or Marcus in Gears of War. Assassin's Creed knew how to do it, rather than actually showing the death, they simply alluded to the idea that the characters died at some point. For the most part, especially in games focused around a war or combat setting; The death of the main characters is a good source of closure. Not to say it's the only one, but it's the most effective, seeing as there is no possible way to continue a story to a character who is already dead. Isn't death the end for everything anyway? So who knows, perhaps there will be more games like mass effect in the future where you can make your own decisions and do whatever the fuck you want and your actions really will have dire consequences. Props to Bioware for making such an awesome series. Can't wait to see what comes next. 

1 comment:

  1. Lol funny stuff and if you want a game with balls may i recommened Fifa 2012 LOLOLOL

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